Star Wars Battlefront 2 takes many steps forward compared to its predecessor. The very existence of a campaign already delights us in the test, although the story could go deeper.
In multiplayer, Battlefront 2 delivers a great selection of different modes, epochs, and characters, which results in a more epic feel. However, the integrated loot box system has an extremely strong influence, which is why players who are keen to invest quickly enjoy exaggerated advantages.
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The control is kept simple at all times. You almost only need the mouse and, after a few minutes, move through the self-explanatory menus as a matter of course.
Authentic Star Wars feeling
The campaign as an additional element
Extensive multiplayer mode
Good graphics engine
What we didn’t like
Solo action pretty generic
Lootbox system influences enormously
Rich system requirements
Star Wars: Battlefront 2 – what we love!
Star Wars: Battlefront 2 aims to make fans of the popular sci-fi brand happy with single-player and multiplayer gameplay. Designed as a classic first and third-person shooter, it ensures fast action with all kinds of recognition value.
The integrated campaign is recommended for beginners – one of the most serious innovations compared to its predecessor. There, the lack of the solo part was partly criticized, which is why EA decided in Battlefront 2 to develop a story mode.
Even though the campaign is not extensive and outstanding, we still get an impression of the gameplay there, meet a handful of Star Wars legends and get to know all kinds of new characters at the same time. A nice experience for Star Wars fans who do not want to immediately throw themselves into the fast multiplayer games.
Soloists are also excited about the new arcade mode, in which we can create our battles and fill them with AI opponents if necessary.
In terms of scope, the multiplayer part is also a success. The developers not only deliver strong competitive gameplay, but also a successful mix of modes, characters, and maps.
We compete against other players online in five different game types. “Battle” is a classic team deathmatch mode, which is designed for fast gameplay.
“Attack” refines the principle a little and reminds us of Rush from Battlefield 1: Two teams compete against each other in mission-based scenarios.
“Heroes vs. Villains” puts us in the skin of the most famous Star Wars characters and throws us in 4v4 matches.
The “Galactic Attack” mode, which is designed for 40 players, is suitable for fans of massive battles.
The multiplayer is rounded off by “Star Hunter Attack”, in which two pilot teams fight each other in space.
Star Wars: Battlefront 2 offers a total of 18 locations – combined single and multiplayer. In short: In terms of scope, EA offers a firework of content that will keep the game interesting for months.
Another highlight of Battlefront 2 concerns the technical component. The game looks very good on the PC – especially when you can activate all graphic effects.
In this case, the developers require a first-class high-end PC. Combined with the driving soundtrack, the overall decent speakers and the atmospheric locations, Battlefront 2 delivers an effect firework that does justice to a Star Wars game in all respects.
This also applies to ground combat, where Naboo’s capital, Theed, particularly appeals to us, as well as to aerial combat. The latter is also bursting with bombastic effects.
When we fight against a giant star destroyer on Takodana, gradually damage it and finally let it crash into a lake, joy arises.
Official Star Wars Battlefront 2 system requirements
|operating system||Windows 7 or newer (64 bit)|
|processor||Intel i5 6600K
|Intel Core i7-6700
|random access memory||8 GB RAM||16 GB RAM|
|graphic card||AMD Radeon HD 7850 (2 GB)
Nvidia GeForce GTX 660
|AMD RX 480
Nvidia GeForce GTX 1060 (3 GB)
Star Wars Battlefront 2 – we didn’t like
It is commendable that EA has given the title a single-player mode. However, there is a lack of playful and narrative depth at every turn. Yes, we meet numerous well-known characters and the mission-internal stories are nice too – however, the common thread of the overall short campaign is not convincing.
After just a few minutes, the authors allow themselves a predictable and rather lame story twist that is ticked off without any emotional depth.
The integration of Luke Skywalker, Leia Organa and Han Solo work completely arbitrarily – according to the motto: “The main thing is that the players get to see famous Star Wars characters.”
With all focus on multiplayer – you could have put a little more effort into the story. The solo mode is also not insanely demanding in terms of play and looks like a bot match over long distances. We scurry from checkpoint to checkpoint, intermittently taking out the same enemies and boxing our way through the individual missions.
The integrated loot box system causes far more trouble than the average campaign at best. These are special boxes that – depending on the quality – contain characters, improvements, components or in-game currency.
These loot boxes can buy interesting games for real money and advance faster. The character progression also works the traditional way, that is, to play a lot, but by buying boxes it accelerates enormously.
These boxes are not invented by Battlefront 2; For most other games that rely on it, except classic Free 2 Play games, the content is often limited to cosmetic changes or minor improvements.
EA crosses a red line in Battlefront 2, brings the players into a rage and causes an enormous outcry on the net.
It becomes critical when you can buy faster success in a competitive multiplayer game. If the game itself also costs money, the last sympathies go away.
With all criticism: At the end of the day, however, the majority of players decide for themselves whether such a system will go into series production. If EA sells enough loot boxes, the principle will prevail, without a doubt. And if not, the publishers will surely consider carefully whether to continue with this strategy.
But it is also clear that there was a similar discussion about DLCs a few years ago. And today hardly any game can do without the paid additional content.
Update from November 14th: EA has already reacted to the massive criticism on the Internet and massively reduced the prices for the top heroes (Luke Skywalker, Darth Vader, etc.). Now players without loot boxes can unlock their favorite characters.
In the PC version of Star Wars: Battlefront 2 as already pointed out, we like the graphics. To achieve the optics, a strong gaming PC is necessary.
Even on one of our test systems with a Geforce GTX 1080, we had one or two performance fluctuations at 1440p resolution and high detail density.
This could presumably also be related to a hard disk as data storage, since reloading stutters occur in particular, which subside after a few seconds.
The frame rates never get stable, even during the fights.